Go OpenGL math library
The goal is a math library for OpenGL written in Go which is similar to GLM but is feels like a yet another Go library.
API is not stable! A lot of tests are missing. Some code contains errors and some is not optimized at all.
If you use this library, do yourself a favour and check if the functions you use are correct.
NOTE: The code is not checked for concurrency use (yet).
Travis build status: [![Build Status](https://travis-ci.org/Agon/googlmath.png?branch=master)](https://travis-ci.org/Agon/googlmath)
This library is made available under the [Simplified BSD License](http://en.wikipedia.org/wiki/BSD_licenses#2-clause_license_.28.22Simplified_BSD_License.22_or_.22FreeBSD_License.22.29).
- Marcel Hauf <firstname.lastname@example.org>